![]() ![]() Legendary and Epic animals stats were lowers than what they should be. Monkey challenge music not synced in multiplayer. Passout cutscene leading to errors in saving in multiplayer if one player stayed up in a UI or minigame for too long. Waterwheel not showing in multiplayer for other players when joining a game in progress. Some animal synchronization issues in multiplayer related to the spawn/despawn of herds. Starting cave challenges after 1:30 am was leading to errors, it’s no longer possible to do it. Gifts you’ve given to NPCs were separated by quality instead of being grouped by type. Children not growing up if not named after 14 days. Caves vines not being able to reach with tools if there was a rock or something around it. Wood Yield buff not yielding more wood than not using any buff. ![]() White bars on New Years festival if playing in widescreen monitors. Going out of bounds after dismounting an animal. Trees destroyed immediately after placing close to the edges if not aligned to the grid. Buildings in map not updating their location after being moved. Era 10 flowers didn't trigger at the right moment. 10 flower cutscenes were triggering even if not dating forcing players to reject the NPCs. Improved overall performance, especially notable in end-game saves. This should take care of not having to press fn+Backspace in Mac. Added Backspace as an alternative button for actions like Delete save and Discard items in your inventory. Animal attune minigame now pauses the time in single player. Union Wreath blueprint is now always available to craft in a multiplayer session and changed description so it's more clear how to form Union between players. Improved description for object placement. A gamepad can be manually selected under Settings/Gameplay.
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